Is There A Way To Stretch The Whole Display Image To Fit A Given Resolution?
I've been using pygame to make a game recently, and have ran into a little problem... Basically, I would like to be able to stretch the whole image that is on the screen (all the t
Solution 1:
Blit everything to a separate surface (not directly to the screen), let's call it main_surface. Then blit the main_surface to the screen.
Call pygame.transform.scale(main_surface, (width, height)
with the new width and height that you get from the VIDEORESIZE
event to scale the main_surface and everything in it to the new window dimensions.
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