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How To Avoid Circular Dependencies When Setting Properties?

This is a design principle question for classes dealing with mathematical/physical equations where the user is allowed to set any parameter upon which the remaining are being calcu

Solution 1:

Thanks to Adam Hughes and Warren Weckesser from the Enthought mailing list I realized what I was missing in my understanding. Properties do not really exist as an attribute. I now look at them as something like a 'virtual' attribute that completely depends on what the writer of the class does at the time a _getter or _setter is called.

So when I would like to be able to set wavelength AND frequency by the user, I only need to understand that frequency itself does not exist as an attribute and that instead at _setting time of the frequency I need to update the 'fundamental' attribute wavelength, so that the next time the frequency is required, it is calculated again with the new wavelength!

I also need to thank the user sr2222 who made me think about the missing caching. I realized that the dependencies I set up by using the keyword 'depends_on' are only required when using the 'cached_property' Trait. If the cost of calculation is not that high or it's not executed that often, the _getters and _setters take care of everything that one needs and one does not need to use the 'depends_on' keyword.

Here now the streamlined solution I was looking for, that allows me to set either wavelength or frequency without circular loops:

classPhoton(HasTraits):
    wavelength = Float 
    frequency = Property
    energy = Property

    def_wavelength_default(self):
        return1.0def_get_frequency(self):
        return c/self.wavelength
    def_set_frequency(self, freq):
        self.wavelength = c/freq
    def_get_energy(self):
        return h*self.frequency

One would use this class like this:

photon = Photon(wavelength = 1064)

or

photon = Photon(frequency = 300e6)

to set the initial values and to get the energy now, one just uses it directly:

print(photon.energy)

Please note that the _wavelength_default method takes care of the case when the user initializes the Photon instance without providing an initial value. Only for the first access of wavelength this method will be used to determine it. If I would not do this, the first access of frequency would result in a 1/0 calculation.

Solution 2:

I would recommend to teach your application what can be derived from what. For example, a typical case is that you have a set of n variables, and any one of them can be derived from the rest. (You can model more complicated cases as well, of course, but I wouldn't do it until you actually run into such cases).

This can be modeled like this:

# variable_derivations is a dictionary: variable_id -> function# each function produces this variable's value given all the other variables as kwargsclassSimpleDependency:
  _registry = {}
  def__init__(self, variable_derivations):
    unknown_variable_ids = variable_derivations.keys() - self._registry.keys():
      raise UnknownVariable(next(iter(unknown_variable_ids)))
    self.variable_derivations = variable_derivations

  defregister_variable(self, variable, variable_id):
    if variable_id in self._registry:
      raise DuplicateVariable(variable_id)
    self._registry[variable_id] = variable

  defupdate(self, updated_variable_id, new_value):
    if updated_variable_id notin self.variable_ids:
      raise UnknownVariable(updated_variable_id)
    self._registry[updated_variable_id].assign(new_value)
    other_variable_ids = self.variable_ids.keys() - {updated_variable_id}
    for variable_id in other_variable_ids:
      function = self.variable_derivations[variable_id]
      arguments = {var_id : self._registry[var_id] for var_id in other_variable_ids}
      self._registry[variable_id].assign(function(**arguments))

classFloatVariable(numbers.Real):
  def__init__(self, variable_id, variable_value = 0):
    self.variable_id = variable_id
    self.value = variable_value
  defassign(self, value):
    self.value = value
  def__float__(self):
    return self.value

This is just a sketch, I didn't test or think through every possible issue.

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